Woim, a puzzle game from one-person studio dogspawn.net, combines Snake mechanics with Sokoban-style block pushing. Players grow a worm by eating apples in maze levels, timing its length to touch switches and pass through gates without getting trapped or blocked by their own body.
The game contains 50 puzzles. New mechanics appear as players progress, with no tutorial explanations provided. An unlimited rewind button lets players undo every move in a level at high speed, removing the penalty of dead ends and restarts. The presentation remains cheerful without smugness.
Woim launches at $10. The reviewer compared it favorably to A Monster's Expedition, A Good Snowman Is Hard to Build, and Bonfire Peaks, placing it among recent puzzle games known for difficulty and satisfying solutions.