County of Fortune launched in early access on Steam this week. The medieval city builder lets players place multiple settlements across a single county map instead of building one city per save file.

Players position whole settlements on a grid and watch them grow and specialize. The game generates towns partially through procedural systems as they develop and connect to nearby settlements. Strategy centers on map navigation, resource discovery, terrain selection, river use, climate evaluation, and trade route planning.

Each settlement produces different goods based on nearby materials, giving every town a unique function. The game layers in mayors, noble houses, and migrating cultures that affect how settlements operate and interact across the region.

The developer describes the core appeal on the Steam page: "The scale is the point. You are not zooming into a single town - you are zooming out to see a whole county come to life."