Final Fantasy 7 Revelation will demand serious storage real estate from players across all platforms. Director Naoki Hamaguchi confirmed in a September 18 Video Games Chronicle interview that the game's file size will "probably" be absolutely massive, forcing PS5, Xbox Series X|S, PC, and Nintendo Switch 2 owners to clear existing libraries before installation.

Hamaguchi did not provide an exact gigabyte figure, but the language around the download size suggests players will face genuine storage constraints. PS5 base models ship with 667GB of usable storage after system software. Xbox Series X provides 802GB of usable space. Most modern AAA titles range from 100GB to 150GB, but recent sprawling releases like Call of Duty Black Ops 6 hit 149GB on console, while Star Wars Outlaws consumed 155GB. Revelation appears positioned to exceed these benchmarks substantially.

This matters because the Final Fantasy 7 Remake trilogy reaches its climactic third entry. Square Enix has expanded the scope with each installment. The original Remake launched in 2020 at roughly 100GB. Rebirth, released exclusively on PS5 in February 2024, ballooned to 149GB and featured extensive open-world exploration across Gongaga, Cosmo Canyon, and the Gold Saucer. Revelation will conclude Cloud's story across multiple platforms simultaneously, likely incorporating visual fidelity matching current-generation hardware capabilities alongside expanded narrative content.

The director's acknowledgment carries weight beyond mere file management inconvenience. It reflects how modern AAA development creates practical friction between artistic ambition and hardware limitations. Players with 1TB or 2TB drives will manage comfortably, but base-model console owners face real deletion decisions. This creates subtle pressure toward external SSD purchases or storage upgrades, adding hidden costs to the $70 purchase price.

Square Enix has not officially announced DLC plans, though Hamaguchi mentioned discussing future content possibilities. The Remake iteration spawned episodic structure criticism, then evolved into the Rebirth single-game format. Revelation wraps the trilogy, potentially closing this chapter entirely unless post-launch content extends the narrative or introduces playable character scenarios.

Nintendo Switch 2 inclusion proves interesting given the handheld's modest storage and processing capacity. Mobile Final Fantasy ports typically occupy 5GB to 15GB. Switch 2 will require compromised visuals or aggressive compression to fit Revelation at parity with console and PC versions. Expect Switch 2 to demand external microSD card expansion or significant graphical downgrade.

PC players benefit from scalable storage options and larger drive sizes as standard, though even high-end gaming rigs will dedicate substantial SSD allocation to a single title. Epic Games Store and Steam both list vast installations for recent triple-A games without batting an eye.

The storage conversation predates Revelation but intensifies with each generation. Games like Final Fantasy 16 (170GB), Microsoft Flight Simulator (150GB+), and Dragon Age The Veilguard (100GB+) normalize bloated installations. Developers cite uncompressed assets, high-resolution textures, and rapid loading requirements as culprits. Until industry-wide compression standards improve or hardware catches up, players will keep deleting yesterday's games to make room for tomorrow's releases.