World of Warcraft: Forever players in Australia, New Zealand, and other Oceania regions are experiencing an inverted day/night cycle in-game. The game ties its day/night system to server time rather than local time. While Oceania players can access an Australian data centre for good connection speeds, they share mega-servers with North American players aligned to North American time zones.
This means Oceania players see daylight in-game from around midnight to 6am local time, forcing them to play during late night or early morning hours to experience the game's daytime visuals. "We don't hate the nighttime. We just want variety," writes Reddit user Playful_Artichoke981. "We don't want to have to compromise our sleep schedules to experience this game in all its glory."
Another player, cuddlegoop, noted they were willing to accept day/night changes when joining North American parties but wanted more opportunities to see the sun during normal gaming hours. Eurogamer contacted Blizzard for comment on potential solutions but received no response at the time of writing.
World of Warcraft: Forever achieved the biggest launch in the series' history.