Monolith Soft assisted with programming and graphics on The Legend of Zelda: Ocarina of Time remake for Switch 2, the studio confirmed on X. This marks the fifth mainline Zelda title the developer has contributed to, beginning with 2011's Skyward Sword.
Nintendo's internal team Entertainment Planning & Development Production Group No. 3, which handled Breath of the Wild and Tears of the Kingdom, led the remake. Monolith Soft provided support on this project as it did on both Switch mainline Zelda entries.
Nintendo acquired Monolith Soft from Bandai Namco in 2007. The studio was then working on Disaster: Day of Crisis for Wii and was known for the Xenosaga series.
Over 19 years, Monolith Soft has built a substantial portfolio. The developer contributed to three Switch 2 titles: Ocarina of Time, Splatoon Raiders, and Mario Kart World. The studio also oversees the Xenoblade franchise, with Xenoblade Genesis planned for release next year.
Zelda: Ocarina of Time released on November 5 as a Switch 2 exclusive. Producers Eiji Aonuma and Hidemaro Fujibayashi discussed the game's development with GameSpot.