Rockstar confirmed that Grand Theft Auto VI will target 30 frames per second on all consoles, with the game "fully developed from the ground up to provide the best possible experience for the current generation of consoles" while "pushing both platforms to their absolute limits." The PlayStation 5 version will play best on the system and include PlayStation Spectral Super Resolution and ray-traced shadows on PS5 Pro.

The game will also be playable on Xbox One via Xbox Cloud Gaming, though performance may be affected by connection speeds and technical factors. PlayStation 4 players will not have cloud play access.

GTA 6 still lacks a confirmed PC version release date. The 30fps target on current-gen consoles raises questions about eventual PC performance demands, as the hardware already cannot target 60 frames per second despite being pushed to their limits. GTA 6 launches November 19th.