Pokémon Champions players now have multiple paths to collect Mega Stones, the items required to trigger Mega Evolution in battle. Polygon's guide breaks down three primary acquisition methods available in the game.

The shop represents the most straightforward approach. Players spend in-game currency to purchase Mega Stones directly, with availability rotating on a schedule. This method requires no grinding but demands active spending.

Tutorial completion provides an initial set of free Mega Stones. New players receive these stones as they progress through the game's opening sequence, guaranteeing baseline access to Mega Evolution without payment. This onboarding reward structure lowers the barrier to entry for fresh accounts.

The battle pass system delivers the most consistent Mega Stone supply. By completing seasonal challenges and climbing the pass tiers, players earn Mega Stones as rewards. This approach ties progression to active engagement rather than wallet spending, though it requires time investment across multiple matches.

Pokémon Champions, like other competitive battlers, gates Mega Evolution behind resource acquisition. The three-tier system balances casual access with monetization. Players willing to grind earn stones free. Those prioritizing speed hit the shop. The battle pass sits between these extremes, rewarding consistent play.

The layered approach reflects current live-service design. By offering free pathways alongside paid shortcuts, Pokémon Champions encourages both free-to-play and paying players to engage regularly. Mega Stones themselves carry competitive weight, making their distribution method relevant to the metagame's health. Players locked out of early Mega Evolution face steeper climb curves in ranked matches against whales.