Lucasfilm Games and Lenovo are developing a Star Wars tactical strategy game in the vein of XCOM, and Anakin Skywalker will feature as a playable character. The project combines turn-based combat mechanics with the Star Wars universe, positioning itself as a deep strategy experience rather than a casual tie-in.
Details remain sparse, but the inclusion of Anakin signals Lucasfilm's interest in exploring prequel-era storytelling alongside established franchises. The game operates as a tactical squad-based shooter where players command units across grid-based maps, mirroring the design philosophy XCOM perfected. Whether this version focuses on the Clone Wars period or introduces an alternate timeline remains unclear.
The partnership with Lenovo, typically known for hardware, suggests a broader distribution strategy beyond traditional console and PC storefronts. This move reflects publisher appetite for premium Star Wars games beyond the recent Knights of the Old Republic remake and Outlaws action title. The XCOM formula attracts hardcore players who value strategic depth over spectacle, a demographic studios increasingly target.
Star Wars games have struggled for consistent quality over the past decade. After the success of Jedi: Fallen Order, Disney and Lucasfilm remain cautious with licensed properties. A tactics game avoids direct competition with live-service shooters and open-world action games that dominate AAA releases.
The Anakin reveal carries weight among fans invested in prequel lore. His inclusion suggests narrative depth beyond cosmetic guest appearances. Players could experience the Chosen One during pivotal Clone Wars moments, or developers might explore alternate paths through the timeline.
Release windows and platform specifics haven't been announced. However, the XCOM-style framework requires robust infrastructure and balanced multiplayer systems if that component launches. Lucasfilm Games has learned from past oversights. A well-executed Star Wars tactics game
