CI Games has dropped the Epic Games Store exclusivity deal for Lords of the Fallen 2, bringing the soulslike sequel to Steam. The Polish studio reversed course on its exclusivity arrangement, opening the game to Valve's platform where the vast majority of PC players congregate.

Lords of the Fallen 2 launched exclusively on Epic Games Store in November 2024. The exclusivity window has now expired, and the developer chose not to renew it. Steam players can now access the game on their preferred platform, eliminating friction that kept many from trying the sequel.

This reversal reflects the broader collapse of Epic's exclusivity strategy. The Fortnite maker spent billions locking down third-party games, but the approach failed to convert PC gamers to its storefront. Players simply waited out exclusivity periods rather than accept Epic's client as their primary platform. Epic Games Store still lacks features Steam users take for granted, including Steam Deck integration and native workshop support.

Lords of the Fallen 2 arrives on Steam as a dark fantasy soulslike with challenging combat and gothic atmosphere. The game competes directly with established franchises like Elden Ring and Dark Souls, making Steam accessibility critical for reaching its core audience. The soulslike genre thrives on Steam, where genre enthusiasts maintain libraries and follow community discussions across forums and Discord servers.

CI Games' decision signals developer confidence in the game's staying power. Rather than extract maximum exclusivity revenue, the studio prioritizes expanding its player base and long-term engagement. Steam's discovery algorithms and community features drive sustained sales better than artificial exclusivity ever could.

The move undercuts Epic's remaining leverage in the exclusivity market. Publishers increasingly realize that platform exclusivity costs more in lost revenue than Epic's payments provide. For Lords of the Fallen 2, reaching Steam represents a second marketing push and another revenue stream. PC gaming fragmentation pers