Ubisoft's next mainline Assassin's Creed, codenamed Hexe, will feature Anika as its protagonist, a descendant of Claudia Auditore from the original games. The setting moves to Wurzburg, Germany, during a historical period not yet confirmed. The leak suggests Ezio will appear in the game, connecting new content to the beloved Renaissance-era storyline.

The parkour system receives a notable overhaul. Players can now climb and traverse trees as part of core movement, expanding verticality beyond traditional urban environments. This shift accommodates the game's shift away from crowded cities toward potentially more natural, forested landscapes. It's a significant departure from how Assassin's Creed traditionally handles parkour in dense metropolitan settings.

Anika being positioned as Claudia's descendant signals Ubisoft's continued effort to weave legacy characters into modern entries. Claudia led the Assassin Brotherhood in Rome during Assassin's Creed 2, making her lineage a direct connection to Ezio's era. This narrative choice suggests the game will explore how the Brotherhood evolved across generations in European territories beyond Italy.

Hexe remains unannounced officially, so details remain speculative pending formal reveal. However, the leak points to Ubisoft continuing its pattern of historical settings with supernatural elements (the witch hunter connotation of "Hexe" implies occult themes). The German setting marks relatively untapped ground for the franchise compared to Italy, England, and Egypt in recent releases.

The tree-based parkour mechanic addresses community feedback about stale traversal in recent entries. Introducing environmental variety through forest navigation could refresh gameplay loops that grew predictable in Origins, Valhalla, and Mirage. Whether Ubisoft executes this thoughtfully remains uncertain, but the direction