Ubisoft is bringing Assassin's Creed to the stage with Heredis: Echoes of the Past, a two-hour theatrical production directed by a former Cirque du Soleil and Olympics ceremony helmer. The show features acrobatics, urban parkour, choreographed combat, and large-scale immersive visuals spanning multiple historical periods.

Rather than adapting a specific game's story, Heredis draws inspiration from the Assassin's Creed franchise's core themes and worlds. The production leans heavily on physical performance over narrative, prioritizing spectacle and athleticism. Behaviour Interactive, known for Dead by Daylight, is involved in the project alongside Ubisoft.

This marks a significant pivot for the Assassin's Creed brand. The franchise has struggled with its video game iterations in recent years, with the latest entries shifting toward live-service mechanics and open-world bloat. A theatrical adaptation sidesteps those issues entirely by embracing what originally made Assassin's Creed compelling: parkour, stealth, and movement across historically rich environments.

The involvement of a Cirque du Soleil veteran signals Ubisoft's ambitions for spectacle over story. Stage adaptations of gaming properties have gained traction, though their commercial viability remains unproven. The Arcane adaptation on Netflix found massive success, but live theater faces different economics and audience limitations.

Ubisoft has aggressively pursued transmedia strategies, expanding franchises like Splinter Cell and Prince of Persia into films and shows. A stage production positions Assassin's Creed as premium entertainment rather than just a video game property. This could appeal to theatergoers unfamiliar with the games while offering fans a fresh perspective on familiar worlds.

The parkour-heavy approach makes sense for live performance.