NetherRealm Studios is finally developing Injustice 3 after a nine-year absence from the franchise. The studio released two Mortal Kombat titles since Injustice 2 launched in 2016, prioritizing the gore-heavy fighter over DC's superhero brawler. The announcement comes as welcome news to fans who watched the studio focus exclusively on Mortal Kombat 11 and Mortal Kombat 1. No release window exists yet, but NetherRealm's track record suggests a polished fighting game with deep roster potential and DC's expansive character library to draw from. The studio has proven competent at building engaging fighting game ecosystems, though its monetization practices warrant scrutiny. Injustice 2 earned significant revenue through cosmetics and battle passes. Expectations should remain measured until NetherRealm reveals concrete details about gameplay mechanics, the roster size, and monetization structure. The fighting game community will watch this closely given the competitive scene's demands for balance and transparency.