PlayStation digital games now require an online connection every 30 days to remain playable, according to discoveries by the community. This DRM restriction applies to purchased titles, sparking widespread concern among users who own digital libraries.

The issue echoes previous PlayStation problems, with some comparing it to the infamous "CBOMB" bug that rendered games unplayable during service outages. However, further investigation suggests this 30-day check-in appears temporary rather than permanent, though Sony has not officially clarified the implementation or duration.

The timing compounds frustration. PlayStation's announcement of an AI chatbot for customer support arrived simultaneously, leaving users questioning whether the company prioritizes convenience or pushing players toward live service games and subscriptions. The lack of transparency from Sony about why this DRM exists, how long it persists, and whether it applies retroactively to existing purchases fuels skepticism.

This hits at a core issue with digital ownership. Players who paid for games expect access without mandatory online verification. For those with unreliable internet or in regions with spotty connectivity, this becomes genuinely problematic. Sony needs to explain this clearly and confirm whether this is intentional policy or another technical failure.